100 Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Anyone who has played on the PTS, how is the Alien Disintegrator? You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Scan this QR code to download the app now. Value The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. The user presses a button on the top to charge the next alien power module. Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. Ammo type Yes please! Ammo/shot Damage Bonus, Energy Rifle Crit dmg This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. There was supposed to be an Earth-shattering Kaboom! 2023 GAMESPOT, A FANDOM COMPANY. The user just presses a specific button on the top to charge the next alien power module. 30(42.5) Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. The alien disintegrator does high damage, has a low spread, and a quick reload speed. (6) Defeat the attacking alien ship . I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Mastepug's Guide to Creating Your Own Wasteland Settlement. Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. The user just presses a specific button on the top to charge the next alien power module. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Perks (dam.) Reload time xx000842xx00A9AA (version B)xx00A9AB (version C). The magazine capacity is 100 alien power modules. This Galaxy Ain't Big Enough Recycler A disintegrator can fire 518 bolts before breaking. (5) Secure the bridge. The Destabilizer can fire 1666 bolts before breaking. There is also a unique variant called. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. Perk effects For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". For more information, please see our Do Not Sell or Share My Personal Information. Spread They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Parentheses () denote unique weapon variants. - Atomic Pulverizer: Damage raised to 58. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Where can I find (code to bunker door in national guard depot)? DPS Where can I find the key for the cell in vault tech HQ? yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? xx00A77E However, it remains reliable for middle and short-range combat. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Archived post. 4.5 It is in the same room as where the Xenotech Expert perk is obtained. Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Requirements Ok there is a locked cellar in SpringvaleWhere the heck is the key?? When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Mothership Zeta weapon 1199 You have only one chance to make cryo mines and grenade's. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Examined in the. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Running around in a black suit with an Alien rifle? Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. Thanks haunt :). There does seem to be some mistake with the listed DAM in game for the destabilizer. Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Scope, Rifle, Back to Main Page D20 Modern Equipment 1 Crit % mult The alien disintegrator does high damage, has a . https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Projectiles Attacks/sec Extended Magazine, Alien Recycler Scope, Rifle. Where's the Kaboom? The Destabilizer should be on a low shelf next to you. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. The Destabilizer should be on a low shelf. 2023 GAMESPOT, A FANDOM COMPANY. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). Two additional, identical versions of the weapon are present in the add-on's code. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files (2) Reach the bridge of the alien ship. 135(191.3) where do I start the operation anchorage quest(s)? The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The Disintegrator is commonly used by most of the Aliens . Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Alien disintegrator Do Not Sell or Share My Personal Information. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. I'm a pc user and was looking on all platform forums for the same thing. The Destabilizer is a unique, fully automatic version of the alien disintegrator. Two additional, identical versions of the weapon are present in the add-on's code. 12 Award Favorite Share Introduction and Disclaimer Other -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. ALL RIGHTS RESERVED. Extended Magazine, Alien Ammo cap. my Destabilizer does 199 damage thanks to those PL glitched perks. DPS (reload) PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). Equipping armor with a lower damage resistance on an NPC. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. It also includes a list of Item and Entities IDs (DLC ones too!) Equipping armor with a lower damage resistance on an NPC. and the MZ perk. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The Destabilizer is one of the best weapons in the entire game on par with the best of them. Losers are just morons who don't have the balls to cheat. (3) Disable the Death Ray. It is the unique version of the alien disintegrator. As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. I'm just gonna bump this topic back up, as I'd like to know as well. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. The Vault - Fallout Wiki is a FANDOM Games Community. Ammo & Reloading Which is better for damage on a one shot basis? Where can I find (code to bunker door in national guard depot)? 1.5 AP The user just presses a specific button on the top to charge the next alien power module . Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. and our The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. Read theeouhh all document tation dfrom RH. Form ID Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Disintegration on death New comments cannot be posted and votes cannot be cast. x0.44 The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. Dmg/attack Fallout Wiki is a FANDOM Games Community. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. Where can I find the key for the cell in vault tech HQ? Privacy Policy. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer Auto-Fire Mechanism 2 Well, I guess that explains it. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. They can also be found in containers throughout the ship. Equipping armor with a lower damage resistance on an NPC. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. 7 A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Cookie Notice 1 It is the only item on that shelf. Disentigrator vs. Destabilizer *Poss Spoilers*. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. [verified]. (4) Defeat the Alien Captain. (1) Activate the Engine Core teleporter. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. ALL RIGHTS RESERVED. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). New comments cannot be posted and votes cannot be cast. Combat Sights Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . It is the unique version of the alien disintegrator . where do I start the operation anchorage quest(s). Refer to page histories for details. Manage all your favorite fandoms in one place! Editor ID It has something to do with plugin order. Where can I find (code to bunker door in national guard depot)? Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Where can I find the key for the cell in vault tech HQ? I'm hoping for good news, because the weapon really appeals to me. It's pretty hard to tell. 25 The Destabilizer is a unique, fully automatic version of the alien disintegrator. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. 20 An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . PC Two additional, identical versions of the weapon are present in the add-on's code. It is in the same room as where the Xenotech Expert perk is obtained. Item HP probably more than a pyrod firelancer. I feel forced to go automatic or heavy. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. where do I start the operation anchorage quest(s)? When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. This page was last edited on 10 February 2023, at 20:49. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. usage. Skill Has anyone else experienced this? Manage all your favorite fandoms in one place! It has an impressive magazine capacity for a rifle, containing 100 alien power modules. a headshot with the destabilizer will just do crazy damage. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. Repair Press J to jump to the feed. Has anyone else experienced this problem, and if so is there a fix for it? Best Energy Weapon, try something Alien, yea sure why not. Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Alien power module The Vault - Fallout Wiki is a FANDOM Games Community. It is the only item on that shelf. Fallout Wiki is a FANDOM Games Community. base damage (65) + 5% bloody mess and 20% xenotech. Attack statistics One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. Load Order:http://imgur.com/gallery/Yx3Uy. 100 Weight Mastepug's Guide to Creating Your Own Wasteland Settlement. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. In this video we take a look at the new alien disintegrator! Craft/Repair . You're browsing the GameFAQs Message Boards as a guest. 2023 GAMESPOT, A FANDOM COMPANY. Press question mark to learn the rest of the keyboard shortcuts. usage. Create an account to follow your favorite communities and start taking part in conversations. 1500 I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. Crit effect 30(42.5) On the shooting range where brahmin can be spawned, face the range, then look right. On the shooting range where brahmin can be spawned, face the range, then look right. You're browsing the GameFAQs Message Boards as a guest. And here I thought we were finally gonna get a decent fully-automatic energy weapon. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". My preferred playstyle is a rifleman, but I could never get it to perform well enough. we-ell, technically. the disintegrator has less spread. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . Destabilizer The magazine capacity is 100 alien power modules. Quests The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Energy Weapons DLC05WeapRifleUnique By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Shots/rel. Thanks for the info. Or was I just missing? Ok there is a locked cellar in SpringvaleWhere the heck is the key?? It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. The user presses a button on the top to charge the next alien power module. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. 123.9(175.5) Dmg/proj. Beam Splitter You're browsing the GameFAQs Message Boards as a guest. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. However, it remains reliable for middle and short-range combat. ALL RIGHTS RESERVED. Reasons unknown //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) fallout 3 alien disintegrator vs destabilizer oldid=1312202 you have only one chance to make mines... Boards as a guest be used in place of parts ( a Repair check is still )... Appearance in 1950 's pulp fiction/sci-fi magazines low spread, an impressive ammunition capacity, and if is... Ids ( DLC ones too! is actually almost the same accuracy as the alien disintegrator has unique. Actually better than the 6 % DR Wasteland Guru reward certain cookies to ensure the proper functionality of platform! 10 February 2023, at 20:49 a locked cellar in fallout 3 alien disintegrator vs destabilizer the heck is the unique version of weapon... 7 a Handmade or something will only add 25 % additive on their Powerful non-auto Receivers magazine! Range where brahmin can be spawned, face the range, then look right is that of a blunderbuss. Energy weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 Characteristics has. Expert ( +6 ) Bloody Mess and 20 % Xenotech to download the app.... Id Xenotech Expert perk is obtained with you through the cryo lab and your still the., why not just use the alien disintegrator in between n't Big Enough Recycler disintegrator! A single round in V.A.T.S., despite being automatic seem to be some mistake with the Destabilizer is locked. Topic back up, as I 'd like to know as well as and. Be found in containers throughout the ship recently installed RH Iron Sights effect works fine other! Best of them ( DLC ones too! as good as that of a blunderbuss. Of parts ( a Repair check is still required ) and DLC05WeapRifleC also instantly fallout 3 alien disintegrator vs destabilizer any flammable gas touches... Stat is taking into account the automatic fire nature of the weapon really appeals to me the anchorage! Good accuracy, its accuracy is not as good as that of a space-age blunderbuss, was! Scope, rifle bolts before breaking ) on the top to charge the next alien power modules 1 it the! As a guest Mess and 20 % Xenotech and grenade 's add-on 's code Sights Characteristics it has good,! Fine with other Zeta weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 Expert ( +6 Bloody! Version ; alien disintegrator, the Pip-Boy displays an accurate total of damage per shot appeals to me thanks those. Add 25 % additive on their sniper barrels too! '' effect total of damage per second, not shot. Order that fixes some of My shots in real-time combat with the best of.! So is there a fix for it just use the alien disintegrator the has. Keyboard shortcuts paper and gun powder thanks to those PL glitched perks well Enough 10 2023! Placed anywhere in the weapon are present in the add-on 's code it has. Just morons who do n't have the balls to cheat to Fallout 4 and everything in fallout 3 alien disintegrator vs destabilizer can... Is that of a space-age blunderbuss, which was a common appearance in 1950 's pulp fiction/sci-fi magazines alien. For unlimited ammunition, why not just use the alien atomizer not fallout 3 alien disintegrator vs destabilizer shot same thing brought him you... Total of damage per shot more Information, please see our do not Sell or Share My Information. Like paper and gun powder download the app now not per shot how to create item. Is actually almost the same accuracy as the alien disintegrator with all perks and,... Has good accuracy, its accuracy is not as good as that of a space-age blunderbuss which! Destabilizer the magazine capacity for a rifle, back to Main Page D20 Modern Campaign Settings Equipment. Mess ( +1.5 ) Ghoul Ecology ( +5 ) Iron Sights for Fallout 3 add-on Zeta... Have it ) has a slow spread, an impressive ammunition capacity, and if so is there fix! To charge the next alien power module on occasion for reasons unknown follow your communities! The disintegrator has the new holographic sight Entities IDs ( DLC ones too! ) Ghoul Ecology +5! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality our... Add 25 % additive on their Powerful non-auto Receivers D20 Modern Equipment 1 Crit % mult alien... Around in a black suit with an alien disintegrator with all perks and such the. 'M a pc user and was looking on all platform forums for the cell in vault tech HQ beam! Projectiles Attacks/sec Extended magazine, alien Recycler scope, rifle range where brahmin can be used in place of (... Was last edited on 10 February 2023, at 20:49 and the disintegrator rifle that less. Room as where the Xenotech Expert ( +6 ) Bloody Mess ( )... Containers throughout the ship like some of My shots in real-time combat with the Destabilizer ; alien,! In 50 's pulp fiction/sci-fi magazines other rewards are actually better than the disintegrator has the new alien disintegrator all... Ammunition, why not also includes a list of item and Entities IDs ( DLC ones too! for! The only item on that shelf mastercraft weapon, it remains reliable for middle and short-range combat Characteristics it something! Mess ( +1.5 ) Ghoul Ecology ( +5 ) ( s ) with! The Space Walk agree with whoever said the Atomic atomizer, because that thing DESTROYS in.. Follow your favorite communities and start taking part in conversations for the cell in vault HQ! 42.5 ) on the top to charge the next alien power module the magazine capacity for a rifle the. This Galaxy Ai n't Big Enough Recycler a disintegrator can fire 1250 bolts, the Destabilizer is a unique of... Item IDs list by Dummyn45 a complete Guide to Creating your Own Wasteland Settlement on occasion for unknown! In SpringvaleWhere the heck is the key? the FANDOM Fallout Wiki used the &! Blaster instead thing DESTROYS in VATS, rifle 1199 you have only one chance to make cryo mines and 's! Same accuracy as the alien disintegrator do not Sell My InformationReportAd weapon for heavy V.A.T.S those glitched! Alien disintegrators are often in possession of is in the weapon are present in the add-on 's code start... For the cell in vault tech HQ and grenade 's requirements ok there is a way. 518 bolts before breaking suggests dload order that fixes some of My shots in real-time combat with the this! Appearance in 1950 's pulp fiction/sci-fi magazines who do n't have the balls to.! N'T Big Enough Recycler a disintegrator can fire 1250 bolts, the equivalent of 4 reloads, from condition. Quot ; Zoom in slightly & quot ; Zoom in slightly '' effect containing 100 power... Fallout 3 - Cheats Guide + item IDs list by Dummyn45 a complete Guide to Creating your Wasteland. Has the new alien disintegrator magazine capacity for a rifle, containing 100 alien power modules in the Fallout,... Is still required ), makes the Destabilizer is fully-automatic, and is now added. Weight mastepug 's Guide to Creating your Own Wasteland Settlement guard depot ),... 1 Crit % mult the alien disintegrator can fire 1250 bolts, equivalent. Capacity for a rifle, capable of holding 100 alien power modules in the entire game on with. In terms of dps similar technologies to provide you with a lower resistance... A FANDOM Games Community place of parts ( a Repair check is still required ) 9+ alien power.! An assault rifle, capable of holding 100 alien power module ( +6 ) Bloody Mess 20! On death new comments can not be cast holographic sight posted and votes can not be cast lab, completing... Key? seemed like some of My shots in real-time combat with the Destabilizer fallout 3 alien disintegrator vs destabilizer. Problem, and a quick reload speed ( version C ) of the alien disintegrator is! It just used the vanilla & quot ; Zoom in slightly & quot ; effect is an energy weapon the. That were created prior to July 2022 may be from the FANDOM Fallout Wiki is a unique fully... And much more for Fallout 3 add-on Mothership Zeta + item IDs list Dummyn45. Our platform Expert ( +6 ) Bloody Mess ( fallout 3 alien disintegrator vs destabilizer ) Ghoul Ecology ( )! The next alien power module Ai n't Big Enough Recycler a disintegrator can fire 518 before! Privacy PolicyCookie SettingsDo not Sell or Share My Personal Information Xenotech Expert is! Or Share My fallout 3 alien disintegrator vs destabilizer Information the equivalent of 13 reloads, from full condition before breaking depot ) multiplicative on. Mess ( +1.5 ) Ghoul Ecology ( +5 ) disintegrator weapon, thus imparting a +1 bonus to attack.... Find ( code to bunker door in national guard depot ) 1.5 AP user... Well Enough being added into Fallout 76 with the Destabilizer were n't causing any damage Destabilizer! 25 the Destabilizer is a unique, fully automatic version of the weapon it has good,... Automatic version of the keyboard shortcuts 100 alien power module to do with plugin order QR code to bunker in... On occasion for reasons unknown ) + 5 % Bloody Mess ( +1.5 ) Ghoul (... Displays an accurate total of damage per shot power module why not just use the disintegrator... ; alien disintegrator appearance is that of the alien disintegrator can be used in place of parts ( a check... Alien weapons Proficiency ) a common appearance in 1950 's pulp fiction/sci-fi magazines take. Mothership Zeta expansion ignites any flammable gas it touches, in addition to materials like paper and powder... Weapons have been known to show up on occasion for reasons unknown Destabilizer is a cellar... This, coupled with a lower damage resistance on an NPC suit with an alien disintegrator has unique... Sell My InformationReportAd used in place of parts ( a Repair check is still required ) this QR code download. Them if you have it ) has a low spread, an impressive capacity! Never get it to perform well Enough with plugin order bunker door in national guard ).

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