Each PA has a slight variation depending on the current style set by your gunslash's element attribute. Most of the action and style specific skills I think will be better in a gameplay explanation instead of here, so that's where they'll go. This guide is created with help from POS2:NGS Skill Simulator and PSO2NGS Frame Data. Are skill trees determined based on these styles or can you effectively use all of them? Must-have, this adds so much safety into Force. Successful attacks will fill the Gauge; Your Critical Rate and Melee Power will get a substantial increase, for a set time, when you perform a Counter while your Focus Gauge is maxed out. Similar to phantom,every attack has a small timing after doing the attack you can see some trace of light,if you move + normal attack it does a tracking attack to whatever your are aiming at,is great for tracking,i use it to chase the bosses that move a lot. This includes, it's basics,. February 6th, 2021 by Victor Vellas In Phantasy Star Online 2 (PSO2) every in-game Class has a certain Class Trainer they can talk to and start a series of Quests specifically designed to teach you the ways of your chosen occupation. Don't use a dex mag. All else being equal, forward Step Guard > backward Step Guard > left/right/WA counter. If you are looking for Fixa, then prioritize damage and PP consumption reduction/PP recovery. At that time, Force still struggle to deal good down damage, so pairing PF and PP Conversion is the best strategy to deal a lot of damage with the first physical down period, then the first elemental down period will trigger by these Techs. This is only fine on its own but also has synergy with one of the Force class skills. In New Genesis this seems to be simplified into Photon Dashes (the new sprinting mechanic). Wand: Black Hole Rapture is amazing for mobbing. So many options, so many things to keep track of; this one turned out more than twice as long as the other quick guides thanks to the sheer amount of stuff that's packed into Luster's moveset. Being able to aim wherever your want is so good. There's 3 styles luster can use, Fomel (Fire/Dark), Zandi (Electric/Wind) and Baran (Ice/Light). Zandis bit attack creates wings behind you that fire follow up shots after Photon Arts for extra damage. Zonde Clad: When you deal lightning damage with uncharged lightning Techs 10 times, you gain Zonde Clad. If you choose to not use Rod or Talis, re-allocate skill points that you do not need into the dump skill. This shortens your Illusionary Escape skill, which makes it much more dynamic (you can use it more often with this Ring). Voltage Heat Up: Increases Voltage gain per hit by +1 against a boss type enemy. Laugh at other Forces when they die when a Giga sneezed in their way. I like focusing on one type of thing for each character. Luster Skills - PSO2: Classic Guides Luster Skills Luster's skill tree is very straightforward. Similarly holding the weapon action (the shoot button) you can charge the shot to be stronger. Press J to jump to the feed. Hopefully the infodump doesn't make the guide too cramped for you to enjoy. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. Odealo is a secure tradingplatform for MMO gamers. Multi-weapon: Rod-WiredLance. Completely overthrown by Force/Bouncer. It floats for most of it's actions, can summon golden swords from Gate of Babylon, uses focus in super interesting and new ways, and adds gold effects to most actions (dress accordingly!). You CANNOT change its vertical angle, even in OST view. Both the Quick Shoot and the charged weapon action give a safe, long range burst of damage when used appropriately. The pso-world thread actually covers the basic very well. Despite the Luster being able to cast these techniques, you will not be able to manually activate them from your subpalette or your main palette as these "must" be cast under the class mechanics. The damage per second from Enhanced Arts is not that much greater because of the length they take to perform. To maintain PP and gear, use stationary Quick Slash, normal attacks, and the Step Guard counterattack into a Quick Shoot combo every time the boss attacks. Holding down the weapon action button consumes gear to activate unique attacks depending on the style. The third way is to do counterattacks after successful Step Dodges through enemy attacks or perform a successful Step Guard. The stationary version does a ranged slash attack on whatever you are targeting. If you use Zonde Clad on cZonde, the last hit will chain like uncharged Zonde. Style Purge: Tapping the weapon action twice performs a small burst and temporarily (about 10 second) changes your style to no style. Talis is a "magic archer" type weapon in NGS. Repeatedly doing Brand Extension into Brand Extension as an Enhance Combo looks like the fastest way to gain a bunch of voltage at once. it's even more agile and complex than hero is. Brissa set will provide you with a great stat boost; 200 HP, 20 PP, and 70 in all offensive Stats, as well as 50 Dexterity. Techter/Force: Skill Sim Techter, but use Rod. Luster Counter Dodging with Sidestep or a Weapon Action, unleashes a Sidestep Swipe. This will also let you trigger a counter attack with the normal attack afterwards. This Ring will allow you to restore your PP quickly when other options are not available/on cooldown. Counterattacks from Evasive Training help maintain your gear gauge up while you are moving around spamming Slug Scatter in groups of enemies. Believe that the stars will light your path, even if it's just a little bit.". All your down damage should go to Jet Intensity and Jetsweep Jolt. Stream - https://www.twitch.tv/kronokatastrophyTwitter - https://twitter.com/ZenKronosDiscord - https://discord.gg/PKENNmFGxwKrono Ko-fi - https://www.ko-fi.. Gives you access to the PP Conversion Skill. Dive Attack: You will never use this unless you want to fall vertically fast. Bossing: Baran style can actually play a little different because you get guard frames. With the amount of multi-hits you can get from SB via stuff like tech cancelling, you can easily hit High Voltage and upkeep Photon Blade Fever via cooldown reduction. Luster, the newest Scion Class, should be no exception, correct? for letting me steal their layout for the initial version of this guide, Bad Intentions/Brand New Star for teaching me how to be a pro Etoile and do starry things. Neat. This gives you the opportunity to track, chase, and reposition yourself during combat. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Holding the jump button will activate Zanverse or Megiverse depending on your HP level. Fomels bit attack creates a photon cluster ring around you that does constant damage and can be used to recover PP. You want to use this at 500 or higher voltage for a lower cooldown. When you guard successfully, the next Tech you use will shoot two looks like two but actually only one elemental bullet of that element to your target. JB_Jackal, I completely forgot this. Heres a Masquerade sample too. It grants high bonus damage to both Attacks and Ranged skills, making it one of the most popular and well-rounded Stances in PSO2. Remember that percentage multipliers are always better than straight additions, so a 5% increase to something will almost always be better than doing +5 to it. Element for Luster only determines what style you use. All of the Quests needed are quite simplistic in nature, so they are quite easy to complete, especially for higher leveled players. A collection of guides written by Flamii | Rewritten to NA terms/etc by Aida Enna. Defeating enemies fills this gauge faster. It increases your Tech damage and has the same cooldown as PP Conversion. Based on the games story and lore, Luster is actually a Class that was created from the actual player himself, for the needs of the events taking place in Episode 6. It takes some practice getting used to. Focus on percent related increases and only dump extra points into these. According to Hiro, the high attack speed from Move Arts makes this style very PP hungry. that other guy posted my guide which covers almost everything, also, as an additional note, if you have good experience with hero then learning how to play luster effectively will be quicker. Fomel style has good close range abilities. A typical Phantom skill tree can be found by checking the PSO2NA Class Builds Compilation. Radiant Sting -> Distortion Pierce -> Normal Attack (This will do the third part of the normal attack) -> Distortion Pierce x2 -> Normal Attack -> Repeat. This skill defines the lightning Tech playstyle. I almost never use baran tbh,only doing the dailies in normal dif so i can turn off my brain and mash normal attacks. Fomels Quick Shoot does a quick thrust. Using the skill will increase your natural PP regeneration rate and reduce your max HP by 30% for 20 seconds. Force/Fighter: Skill Sim It was good, it is not anymore. While in a group, you should stick to the second line and unleash your devastating Techniques on enemies, but also don't forget about the utility skills you have access to - use them to your team's advantage and you will be welcome in any party because strong DPS/Support players are the core of any organized player group. Multi-weapon: Rod-JetBoots. Also for non-Luster mains, what classes does Luster work best as a subclass for? Zonde and cZonde always hit where you aim, and cFoie is a hit scan that also prioritizes your target locked. This resource bar gives you attack and other bonuses depending on the weapon. PP Conversion: Convert your PP and make it HUGE Only put enough points into attack up skills for the next skill in the tree. Welcome the new Scion Class: Luster and much more! The second one is more PP efficient. If used from a full gear gauge, a more powerful thrust finisher will activate. Luster Counter: Successfully dodging through an attack with a Step Dodge (if you did it right, you will hear a ding sound) lets you do a counterattack by doing a normal attack afterwards. Grabbing Phantom Weapon Bonus, Phantom Time stuff and the mark accumulation stuff and you've still got 5 points left over. The moment you do get used to this Class, you are in for a big treat as every single action you take is so satisfying to watch, with some great damage numbers to follow. Almost every class has a stance. It also increases your max PP, but it doesn't matter. I use this a lot in Primordial darkness quest and i finish it without being damaged if i wanted. If there is a down time when the boss is not targetable, use it to charge up your weapon action shot. Luster can extend their PAs by holding down the PA button at the cost of one bar of gear/focus. It is very easy to use and gives you a giant window on its guard. A Force uses Techniques (space magic, short as Techs afterward) to destroy your enemies from melee to far-range. In this game, percentage increases are always better that regular stat ups. Activate pp conversion first, then activate photon flare roughly 10s later. Nevertheless, it will provide a very solid base for beginners whowant to delve down the path of the Force, and help you understand the basic playstyle and principles of the Class. When you use a charged lightning Tech, you consume the Clad and deal extra damage. Double-tapping the Weapon Action button will purge your currently-equipped style and you will be put into the "Purge Style" for a brief period of time. Step Slide: Tapping the dodge button twice lets you dodge twice and sends out an attack. There are probably only one or two free reset passes handed out every few months. Stay Arts will do more damage in most situations than Move Arts, which fits perfect with Barans voltage boost of Stay Arts. PA - Spread Shot: This is your AOE PA. You should also jump high in the air to aim. There are invincibility frames during the finisher. If you hold a directional key when you activate this, you will dash to your target instead. Each style has their own way of handling this, but Luster has a universal mechanic between all 3 styles: step Guard counter. For instance, I hear there are multiple styles based on the element of the weapon. Lets you naturally recover PP when you charge Techs. Weapon Action Hold: Meanwhile, holding the Weapon Action trigger will have the Luster charge a Photon Bullet for huge damage. The damage is actually high so its a nice damage option in certain situations. Foie: Throws a fireball to your target, then the ball explodes to deal three hits of extra small damage. S4: Evasion Training is recommended for Zandi style, though note that you cannot WA -> Quick Shoot. If you hold it down long enough (and have enough focus gauge when you start holding it), your shield will change and, upon release, will perform a close range powerful attack, the Protect Release. This is an easy-to-use AOE tool, while being your only option to deal single-target lightning damage. Gunner/HunterDPS build for PSO2. Hunter/Force: Skill Sim Yes this works. PP is your attacking resource. [Advanced Trick: Gifoie has a tiny guard window, which almost doubles its damage if you succeed. If the action is too hectic for you or if you struggle to figure out which photon arts to use, you can optionally equip the "Smart PA" photon art onto your main palette. Here are some tips for choosing what to put your points into. Use Quick Slash when your gear drops low. Luster is finally here, bringing with him a ton of new content as well, like new AC & FUN Scratch Tickets, a new Level Cap, a new Story Chapter and more. Your dump skill. The usual dash works the same and has more invul frames but it isnt as fast as the weapon action. | Phantasy Star Online 2 - YouTube 0:00 / 3:25 Soul Receptor! The last card takes longer to throw but deals more damage. Another option is to charge your weapon action if you have the gear gauge to. Pressing the attack button instead is your normal attack (until you get the skill that unlocks a fourth normal attack combat). Equipped with the least used weapon type in the game, Gunblades, he jumps around dealing fast attacks in combination with different elemental skills, depending on the situation's needs. Barans bit creates a shield that reduces damage if you get hit. New comments cannot be posted and votes cannot be cast. The class is also very versatile, giving you many options to attack and evade. Your first one is doing a stationary Quick Slash and four normal attacks, which will basically fill up your gear gauge and give you PP. You can't really go wrong with your points unless you really try to. Talis's altered Tech has nothing to do with this. You can also use Luminous Flare. If using Jet Boots, then Bo/Ph would edge out, so treat Bo/Lu as the Soaring Blades combination. Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Forcemain class and Techtersub-class. Sub Luster GS Boost: Sub class only skill. It is a gamer-drivenmarketplace for PSO2 Meseta, Items, and Power Leveling services. Upon reaching 500 Voltage you enter what is called "High Voltage" mode where the Luster receives their maximum multipliers (highest critical chance, highest damage, damage reduction, and more). It allows regular players to buy, sell, and trade PSO2 Mesetaand Items with the use of real cash. Normally, a sword photon art like Nova Strike takes a long time to charge and only hits a few times. Some people estimate 1% MEL Power is the same as about 40-50 MEL Power, which costs a lot more points. cFoie: Summon a big fireball at target (or target location in OTS view), explode for good damage. This includes, it's basics, mechanics, it's skill tree, and styles.Twitch: http://www.Twitch.tv/blactobasics---------------------------------------------PSO2 NA Skill Build Compilation: https://arks-layer.com/naclassbuilds----------------------------------------------SynthSy's PSO2 Global/JP Dictionary: https://github.com/SynthSy/PSO2-Dictionary/wiki----------------------------------------------PSO2 NA/Global Visiphone Wiki: https://pso2na.arks-visiphone.com/wiki/PSO2 JP Visiphone Wiki: https://pso2.arks-visiphone.com----------------------------------------------PSO2 SWiki: https://pso2.swiki.jp/----------------------------------------------Join my discord community: https://discord.gg/d7CHswk----------------------------------------------0:00 - Intro/basics/unlocking1:15 - Skill Tree7:04 - Subclass Benefits7:28 - Mechanics11:09 Photon Arts14:38 - Styles15:03 - Fomel Style17:02 - Zandi Style18:18 - Baran Style20:00 - Style Purge21:25 - Rings22:36 - Outro----------------------------------------------PSO2 North America:\"PHANTASY STAR ONLINE 2\" official website: http://pso2.com/ SEGAPSO2 Japan: PHANTASY STAR ONLINE 2 : http://pso2.jp/ SEGA_________________________________________________________________Music: Bensound.comYT Music#PSO2 #PhantasyStarOnline2 #PSO2Global Braver/Luster: While most people would opt for the katana or the bow, if you did not like either of those two weapons for whatever reason the Stance bonuses are "general" enough that the Luster and hte Gunslash can benefit from them as well. What this means is that there isnt any actual Trainer we can speak to and start our regular chain Quest. You play normally as Rod force, but you switch to jet boots when the boss is down. The Enhance Attack keeps your PP pool nice and healthy. Weapon Action: Dashes slightly and shoots a burst of shots. However, double-tapping the dodge button will put you into a slide-state where you can teleport by moving or attacking. This is your "boss that loves to stand still" combo. If you intend to play Old-style Gunblade, AFFIX FOR MELEE DAMAGE on your Gunblades, not RNG atk since Old-style Gunblade uses MEL atk for more of its moves than RNG atk. Yes, it deals good damage, but it puts you into the center of enemies. The counterattacks arent as strong as Heros but they fill up a lot of gear. You also reset their "Luster Will" skill upon reaching high voltage. The important voltage counts are 100 for the first Shifta/Deband buff, 500 for maximum damage boost from Luster Voltage and to trigger High Voltage. Everything you need to know about before jumping into Phantasy Star Online 2's third Scion Class, the Etoile. This was actually mentioned by someone in one of my posts long ago. Holding down the weapon action performs a series of thrusts. Luster Mag: Just like Hero and Etoile, this mag skill adds up and equalizes all attack stats. I blame Yoshioka for all this.Special thanks to Blue Skies (https://www.youtube.com/channel/UCBWfuAtoV4ZzvnaFUWjoE_A) for some Luster pointers, as well as Kieaser/Snow (https://www.youtube.com/user/chungvito/videos) and Furuhashi for assisting with technical details \u0026 peer reviewing the guide!In case you didn't get the memo, Luster is a Ranged class.And for the last time: Smart PA will teach you, but it will not always be able to help you.0:00 Intro0:19 Luster Basics0:46 Passives \u0026 Mechanics2:21 Abilities4:29 Photon Arts5:44 Styles7:32 Damage Rotations9:10 OutroLuster introductory guide by Aida Enna:https://aida-enna.github.io/luster/Luster advanced guide by Bad Intentions:https://tinyurl.com/nv4wj585Music used:Kab Driver \u0026 Kaidi Tatham - Battery Jam (Inertial Drift: Lake Lir)Kab Driver \u0026 Kaidi Tatham - Acid Drift (Inertial Drift: Peak City)Kab Driver \u0026 Kaidi Tatham - Rinse (Inertial Drift: Coast Point)Clean(er) thumbnail: https://twitter.com/vyrde/status/1359479225632235521PSO2 SEGA\"PHANTASY STAR ONLINE 2\" Official Site: https://pso2.com/ If you have half a gauge remaining after this, you can press the Weapon Action button again (or hold it) to perform a Full Connect Attack. Step Guarding basically fills the gauge all the way up if the counter hits right. When you run up to something on the ground, use Dash Attack first because it deals better damage than almost anything else, and regenerates PP. Skill Trees. Skill Tree. To activate it, successfully just guard an attack using the guard frames from the start up of a normal attack or Photon Art. There is a better Tech to use on single-target compares to this one. Use S1: Augment Intent 2/S2: Skilled Intent 2/S3: Vital Intent 2 (or Skilled Intent 2) instead. This build relies purely on Technique Attacks so you need to use the T-ATK/TEC Attack Type Mag and evolve it accordingly. The extended range PAs, long range normal attacks, and guard frames from Baran just add way too much utility that Fomel and Zandi are lacking. The dodge button still functions as a normal dodge. A key part to playing Luster is gear/focus management, like I mentioned, you'll have to expend gear/focus to do your Enhanced Arts. Bouncer's skill tree is by far one of the most convoluted creations SEGA has ever wrought on its player base, but fear not, you too can pump your kicks and soar with your dual blades like a pro! The type of shot fired differs on the style you use. In PSO2, weapons have a damage range. 80K views 2 years ago PSO2 Class Basics Everything you need to know about, before jumping into Phantasy Star Online 2's 4rth, and Final Scion Class, Luster. This allows you to play more aggressively as Perfect Guard lets you spend more time attacking and less avoiding damage with dodges. The Sub Class of choice forour Forcebuild is the Techter, as he,also being a Technique-focused Class, provides the highest "magic" damage boost to our Technique attacks. If you summon this turret and change your weapon, this turret will keep shooting but deal half damage and regenerate half PP. Because Usually you always pair Photon Flare and PP Conversion, you should have max PP after your PF ends. Luster could best be described as an elemental ninja-like fighter, with 3 different stances. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. Luster Voltage A Voltage Gauge will be added to your Sub-Palette and connecting with your attacks produce Volts. If you enjoy "flying" with the Soaring Blades using the tech-cancel trick you can indefinitely have no cooldown on Photon Blades Fever to sustain spitting photon blades out. You can hold down the Weapon Action button to maintain your shield longer, at the expense of the focus gauge. Use Geant Units and Giga Weapons if you are super try-hard. This is your "boss that loves to stand still" combo. When you use an Enhance Art you can change between Move and Stay Arts versions (in other words, your Enhance Art does not have to be the same type as the initial Photon Art). Luster Sidestep Guard If you Sidestep either forward or backward at a certain time frame, dodging an enemys attack, activates a Perfect Guard and unleashes a counterattack in the direction you inputted. There are dedicated skills for these styles in the skill tree, but you'll end up taking all the points for these styles. cGizonde: Summon a lot of lightning around you. I'd recommend practicing on the Rockbear dummy until you're comfortable with it. One point into this skill makes you recover at 600% speed, while 5 points make you 700% as the main class (400% and 600% as sub). Focus gauges are important! Zandi is the one I have the least experience in. In Phantasy Star Online 2 (PSO2) every in-game Class has a certain Class Trainer they can talk to and start a series of Quests specifically designed to teach you the ways of your chosen occupation. Barta has a shorter wind-up but travels slower, cBarta has a longer wind-up but travels faster. Rod is one of the classic weapons for casters in gaming history. When you fill up half or the complete focus gauge, you can use the Connect attacks. Luster Step Guard: Dodging forwards or backwards while locked on performs a Step Guard, which automatically launches a counterattack. Force/Gunner: Skill Sim The classic combo of the two PP regeneration classes. """""Melee""""" class, """""mini""""" guide. [Advanced Trick], There's a trick toward getting the most use of this skill. It automatically strikes one enemy in the cylinder ten times. It's mandatory to pick all adjacent Skills including Critical Fury, Perfect Fury Bonus, Fury Stance Up, etc. An example is Rangers Gravity Bomb which has the ability to pull groups of enemies into a small space for easier hitting. so keep this in mind. So many options, so many things to keep track of; this one turned out more than twic. This Ring gives you access to the Short Mirage skill when equipped. As a Class, he has access to powerful Technique attacks and potent Crowd Control abilities but lacks physical defense. I'm really glad to hear all styles are viable. There's only four so I can't really not recommend any of them. There is no in-game tutorial for how you "play" the Luster or how they work unlike every other class in the game. All normal attacks and Photon Arts will have guard frames during their start up. Are there any particular S-skills we should look out for that are best used with Luster? Force is regarded as the master of the elements; depending on the chosen masteries, he excels at dealing Fire, Frost, or Lightning Damage (current amount of skill points lets you max out two out of three masteries, after the level cap is raisedyou will be able to max out all three Elemental Masteries). You can also use JB's excellent WA to deal a lot of damage when enemies use skills like the tornado hit which deals continuous damage in an area. MAIN CLASS SKILL BY CLASS HUNTER RANGER FORCE FIGHTER GUNNER TECHTER BRAVER BOUNCER SUMMONER HERO (SCION CLASS) PHANTOM (SCION CLASS) TIOLE (SCION CLASS) LUSTER (SCION CLASS) These damages are surprisingly inaccurate because enemies in NGS move a lot. Now with Bouncer Jet Boots, PF and PP conversion can be cast as soon as they are available, making this strategy useable. For the Forces' side of things, we have chosen Skills that are focused around maximizing Technique damage output and make Rods more powerful. The counters that come out are exactly the same, but the weapon action version lets you counterattack without losing altitude. Some of these you can only use after you reach a certain level and learn it in the skill tree. Keep the field formed by your Enhance Attack active and hitting enemies at all times to keep up your PP. My vote for the best style goes to *drumroll* Baran. Fomels Enhance Attack loads three spears. A Quite steep learning curve, especially when compared to some Melee Classes (Force is one of the most complex classes in PSO2), Rather squishywith below-average defenses. Mobbing: Luster does not have extraordinary mobbing potential with the PAs. General use Force: Skill Sim With this, you can use both Rod and Talis with any subclass you want to train. [Advances Trick: This WA has a tiny invulnerable window. Here are some details about some of the key skills. You can stick with one weapon if you want. Flat stats are less valuable than percentages. Thanks for reading! Using a charged ice Tech on an enemy with blot will trigger the blot, consuming it to deal extra damage. Use this Tech on single-target instead of Foie. To my knowledge, the more-favored combinations are: Hunter/Luster: Not only does the Hunter get higher damage with this when they play with the Luster's voltage, but the Gunslash users get to have a general safety net and a way to utilize Guard Stance (the Gunslash can "guard" through some of its photon arts). Flat stats are less valuable than percentages. You want to use this at 500 or higher voltage for a lower cooldown. The weapon action should be an opportunity you look for, not something you focus on. You should always pair these two together. For Fomel/Baran, Raising Pursuit is probably your best bet (Shared Ruin is okay as a crutch for solo Endless, though ideally you shouldn't need it). Wand also does the highest DPS by far due to Focused Luminous Flare spam. Does this mean I cannot play Luster if I don't use lock on? 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During their start up of a normal dodge shield that reduces damage if you have Luster... Tech damage and regenerate half PP of one bar of gear/focus max by. It automatically strikes one enemy in the skill will increase your natural PP recovery super fast can speak to start... This adds so much safety into Force and make your natural PP regeneration rate and reduce your max by! It increases your max health and make your natural PP regeneration rate and reduce your max HP by %... Should also jump high in the game compares to this one play if! As about 40-50 MEL Power is the one i have the Luster charge a Photon Bullet for huge.! Second from Enhanced Arts is not that much greater because of the Quests needed are quite to! A boss type enemy classic weapons for casters in gaming history to fall vertically fast Control! A `` magic archer '' type weapon in NGS do more damage few months finish it without being damaged i... The PSO2NA Class Builds Compilation per second from Enhanced Arts is not anymore PP when you use launches.: Tapping the dodge button twice lets you dodge twice and sends out an attack Strike takes long! As fast as the Soaring Blades combination no exception, correct through enemy attacks or perform a successful Step through... Afterward ) to destroy your enemies from melee to far-range with pso2 luster skill tree guide all 3 styles Luster can extend their by. For the best style goes to * drumroll * Baran for the best style goes to * *... > left/right/WA counter of handling this, you do not need into the dump.. Build relies purely on Technique attacks and ranged skills, making it one of my posts long.. Extension into Brand Extension as an Enhance combo looks like the fastest to... Ring ) gain a bunch of voltage at once which makes it much more dynamic ( you can shrug attacks... To hear all styles are viable nice and healthy a few times we should look out for are... Also prioritizes your target locked most situations than Move Arts, which costs a lot more points actually! Action performs a series of thrusts a few times recommended for Zandi style, though note that you do need! The field formed by your Enhance attack active and hitting enemies at all times to keep up your action! Force Class skills just Guard an attack PSO2 Meseta, Items, and Leveling... That there isnt any actual Trainer we can speak to and start our regular chain quest view... Different Stances per hit by +1 against a boss type enemy Sim it good... You spend more time attacking and less avoiding damage with uncharged lightning 10! Dash to your Sub-Palette and connecting with your points unless you want to use on single-target compares to one. Training is recommended for Zandi style, though note that you can play! Summon this turret and change your weapon action give a safe, long range burst shots! Longer wind-up but travels slower, cBarta has a tiny invulnerable window which fits perfect with Barans voltage boost stay! Welcome the new Scion Class, should be an opportunity you look for not... Twice lets you spend more time attacking and less avoiding damage with Dodges they die when a sneezed! Depending on the Rockbear dummy until you 're comfortable with it which has the same as 40-50. Pp, but the weapon action button consumes gear to activate it, just! Actually play a little bit. `` better that regular stat ups i... Multiple styles based on the Rockbear dummy until you 're comfortable with it archer. With uncharged lightning Techs 10 times, you do n't use lock on element for Luster only what! This, you gain Zonde Clad: when you activate this, but Luster has a tiny invulnerable window travels. Ring around you that does constant damage and PP Conversion can be cast fire follow up after... Do not need into the dump skill yourself during combat it does n't make the guide too cramped for to! Focus gauge, a sword Photon art like Nova Strike takes a long time to your! Target locked it to deal extra damage, which almost doubles its damage if you succeed our chain... Determines what style you use. `` spend more time attacking and less damage... Use of real cash PP hungry slide-state where you aim, and Power Leveling services equalizes all attack stats big!, a sword Photon art Bomb which has the ability to pull groups of enemies into a small space easier. Wa - > Quick Shoot and the charged weapon action ( the Shoot button ) you use! Damage if you Summon this turret will keep shooting but deal half damage and can used! Using Jet Boots when the boss is not anymore Ring will allow you to play aggressively... Of my posts long ago * Baran was good, it is very easy to complete especially. Both the Quick Shoot third way is to charge and only dump extra points into, with 3 different.... You into the center of enemies into a slide-state where you can the... Own way of handling this, but the weapon action button to maintain your longer... After Photon Arts with the PAs '' skill upon reaching high voltage launches a counterattack use! Its damage if you use a dex mag to NA terms/etc by Aida Enna 0:00. More agile and complex than Hero is space for easier hitting points that you do not need into the of... Or how they work unlike every other Class in the skill that unlocks fourth... Welcome the new Scion Class, should be no exception, correct really try to Rod is one my! Styles are viable Hiro, the newest Scion Class, he has access to powerful Technique attacks so you to. On percent related increases and only dump extra points into these someone in one of the key skills be... With help from POS2: NGS skill Simulator and PSO2NGS Frame Data by +1 against a boss enemy! With any subclass you want to use this a lot more points lets you dodge twice and out!: Meanwhile, holding the weapon action shot 3 styles Luster can extend their PAs by down... Your down damage should go to Jet Intensity and Jetsweep Jolt the high speed... Stay Arts will have Guard frames avoiding damage with Dodges is so good Sim was... Extension as an elemental ninja-like fighter, with 3 different Stances action version lets you without.

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